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package game_interface;

import game_logic.Pawn;

/**
 *
 * @author Danilo
 */
public class PawnMapper {
    private Pawn pawn;
    private boolean isSelected;

    public PawnMapper(Pawn p){
        pawn = p;
    }

    /**
     * @return the pawn
     */
    public Pawn getPawn() {
        return pawn;
    }

    /**
     * @return the isSelected
     */
    public boolean isIsSelected() {
        return isSelected;
    }

    /**
     * @param isSelected the isSelected to set
     */
    public void setIsSelected(boolean isSelected) {
        this.isSelected = isSelected;
    }

}
